This post is about generating a special type of light, squeezed light, using a mechanical resonator. But perhaps more importantly, it’s about an experiment (Caltech press release can be found here) that is very close to my heart: an experiment that brings to an end my career as a graduate student at Caltech and the IQIM, while paying homage to nearly four decades of work done by those before me at this institute.
The Quantum Noise of Light
First of all, what is squeezed light? It would be silly of me to imagine that I can provide a more clear and thorough explanation than what Jeff Kimble gave twenty years ago in Caltech’s Engineering and Science magazine. Instead, I’ll try to present what squeezing is in the context of optomechanics.
Quantization of light makes it noisy. Imagine a steady stream of water hitting a plate, and rolling off of it smoothly. The stream would indeed impart a steady force on the plate, but wouldn’t really cause it to “shake” around much. The plate would sense a steady pressure. This is what the classical theory of light, as proposed by James Clerk Maxwell, predicts. The effect is called radiation pressure. In the early 20th century, a few decades after this prediction, quantum theory came along and told us that “light is made of photons”. More or less, this means that a measurement capable of measuring the energy, power, or pressure imparted by light, if sensitive enough, will detect “quanta”, as if light were composed of particles. The force felt by a mirror is exactly this sort of measurement. To make sense of this, we can replace that mental image of a stream hitting a plate with one of the little raindrops hitting it, where each raindrop is a photon. Since the photons are coming in one at a time, and imparting their momentum all at once in little packets, they generate a new type of noise due to their random arrival times. This is called shot-noise (since the photons act as little “shots”). Since shot-noise is being detected here by the sound it generates due to the pressure imparted by light, we call it “Radiation Pressure Shot-Noise” (RPSN).
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